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Right. My main objectives for writing these dev logs are:

  1. Organize my own thoughts over the course of the game jam
  2. Once the game is published, people who find the game (via the jam page or something) can read the dev logs to see how the dev process went, if they're curious. (I have no clue if anyone will actually read them, but my logs for last year's game jam game got like 50-100 views each so maybe)

I'm not worried at all about people finding them via the "most recent devlogs" feed, and I'd prefer not to spam that list with all my daily logs when I publish them.

I think what I'm going to do is compile the daily posts into weekly posts so that way it'll just be 4 posts instead of 20+. I'll also publish those weekly posts a few days before I actually publish the game, just in case that helps them not all wind up at the top of the most-recent feed.