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Hello dear sir, first of all, love the 'artwork' a lot ps1 vibes here.
Second thing is that i didn't really understand what i have to do, the gameplay video shows it really well, i was just randomly trying to understand what i have to do, on 6minutes in i got really exhausted and didn't find it interesting from the story perspective because nothing is pointing me towards 'objective'.
mouse and q dont quite fit in, you should leave it for the "E" or "F" key.
With such an amazing artstyle you have a real chance to make something much better from this, it is very performance friendly way to make a game, so you should use everything from it.
Also some of the animations are 'wayyy too slow', for example the picking up of an VHS tape, i understand that the lady was frightened but 'wayyy to slow', walking towards the tv at the beginning 'way too slow'.
I really like what you are doing here, i hope you will change direction and do something amazing with such artstyle. btw you should spend 20 euros on a ps1 and silent hill, i dont say you should make silent hill, but playing it on ps1 mabye might inspire you to do something much more powerful, Thank you.

Thank you so much for your feed back. I have been making note of everything the community has been saying and do have a list of changes I'll be implementing to make the game a lot more user friendly and assist the player more. Controls are also being looked over. Again thank you so much for playing and leaving feedback, it really helps the development process.