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The music was epic. The art is pretty good, and the animations were amazing. I appreciated that it was kind of like a Golden Axe-style game but in 3D.

I did encounter a lot of issues, though. The enemies couldn't hurt me, and there's a lot of weird collision around the map. On my first try I would up getting stuck in some weird path after jumping down from the ledge. The path took me through the forest and right off the edge. And just in general, there were a lot of invisible walls that made getting around cumbersome.

I think in the future, you should just make two big invisible walls that parallel the level path, and I think that will help the player with pathfinding.