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(1 edit) (+1)

I like lv2 compared to lv1, while also getting to the start's highest platform being a cool feature (which isn't added in many games), I like the background music and probably the jumping-acoustics could be bit less loud in volume?

The graphics for the protagonist look cute, ever thought of itch's theme including images left/right-sided as background outside of the game?

Also the image of jumping/falling looks adoreable in design. I'd prefer to optionally: set volume e.g. mute sound or music (in case of playing it at night), also using arrow-keys than AWSD-keys only.

The background's trees, sky, clouds looks cool too. double-jump sounds like a useful feature and I like how the common way being impossible, rather finding a path to reach that flag & maybe there could be a map that hints some areas around, because I mainly just hit exactly the air than a platform when falling/jumping off those lines?

death-counter? None seem to be visible in-game? Same for "lv x of 10" would be cool to know.

Thanks for the feedback ! Did you keep playing after reaching the flag? The controls change each time, so it changes from WASD controls to AWSD, to 1234, to other crazy combinations so allowing you to use the arrow keys doesn’t really make sense. Also, the death counter is shown only after you have beaten the game. An option to mute and lowering the jump sound effect is good advice. 

I’m glad you liked the game ! 

(1 edit) (+1)

I was progressing to lv 2 (keys getting reversed/mirrored), while defeating this level was rather quite hard, anyway I like its concept and thought sharing my opinions for those levels, same as suggestions, etc.

And that's right, if keys getting changed it wouldn't be much effective for getting the option to get a customization e.g. by using arrow-keys (which btw: could be mirrored too).

Thanks !