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Both.  The Conveyor Belt On Map Event/Battle Sprites would include it on the party as another way to easily extract mana and the enemies would be sporting their own versions (though in this case more synthetic vs magic) in events with Selena/sprites.  

Currently, there is only plans on the Conveyor Belt On Map Event and some of the side events with Selena (Solo character images vs group game overs).  I'm not sure I will be including it with every single enemy that appears on this map and instead focus on specific occurrences.

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Would there be a way to toggle it? I would like to see the scenes with enemy futas but probably not the trio sporting long johns

That would allow more customization but I would need to do some programming tests to see how it goes.

Essentially I see it as variables that are saved based on User Input at the beginning of the stage (will make more sense later) that will determine which scenes are being shown.  Very similar to how the Khrono Tomb's On Map Events were being triggered depending on if different party members were caught during those segments.