Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I was able to find the dog twice, then kept being led by the sound into the wall and being caught.

We definitely ended up making it a bit higher difficulty than players expected.

That's one of the lessons I'm taking away from this one. We didn't spend much time balancing the game once it was complete. That seems to be the way of the Game Jam.

BTW, Thank you for the feedback. That's legitimately helpful to hear.