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(+3)

First off I want to say thanks to the creator for making this available for free! Its a very robust and nice program, now after playing around with it for a few hours I started to make animated tiles, and made a water ocean map, with fully animated water.

Next step is importing the tilemap to Unity, fine, add it to my canvas, works great!

But then, go into Unity Play Mode, and the water doesnt  animate ;_;

I had trouble getting just a single animated tile to animate before, but after playing around with the controller for that object I got it to work, but to get an animated tilemap to actually animate has got me stumped!

Would appreciate any help, thanks a lot in advance.

Just to clarify, I think the problem is that im missing a certain step in Unity, in Tiled the map is animated and its fine, then I export as aserite, import into Unity using SuperTiled2Unity, then place it on the Scene, but then in play mode its static, not animated, so it has to be something im not oing or some setting that is wrong in unity, I am trying everything but nothing is working so far, but I expect it will be something small and stupid and voila it will work after one simple step!

But I dont know what that step is! Help me out please! Im pulling out my hairss lol

(+2)

I mean export as .tlmx or whatever the Tiled Tilemap extension is, but thats not the problem.

(+3)

This has got to be a problem with SuperTiled2Unity, not with Tiled itself

(+3)

Yeah, actually animated tiles are supported by SuperTiled2Unity and the problem was eventually resolved on the Discord server: https://discord.com/channels/524610627545595904/524610627545595906/8112055307689...