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(+2)

Plays similar to space impact, it would have been cool if there was a variation in the levels and bosses, but it was cool that the boss had a defend state rather than just blindly shooting it.

(1 edit)

A major flaw in shump games, in my opinion, is just the fact that you just sit your finger on the shoot button. I tried to get around this by putting this blocking state on the boss haha.

As for the levels and bosses variations, we really didn't have time to prepare for the jam, but it would be a great idea haha
Thank you!