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Thank you very much for the feedback!  With regards to bounce angles and mirror shapes, that is an issue that I wanted to fix, but I began to run out of time to work and couldn't get something working in time (I had a few other projects going on throughout the month), so I had to use what I currently have in the game.  I agree that the bounce angles are unpredictable and that makes it tough to aim, and at some point I would like to go back and fix that.  Thank you for the suggestions, I will surely consider them whenever I go back to working on the game.  Thanks for playing!!!

Oh and yes those were meant to be cauldrons :)