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OMG sorry guys I kinda forgot to check my itch notifications.

Yep, I've been working on an upgraded version of SUPERHOTline Miami for the "Make it superhot" contest, then I worked with Kongregate to add achievement to the version hosted on their website.

I've also been doing contract work for a few months so not much was added to the game recently.

I'm attending Gamescom and I had some free time these last few days, so I started coding random level generation related stuff. I hope I'll be able to give you more info soon if that turns out well enough.

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Hey. I haven't seen much updates on this so I was just wondering if you could let me know if you are. I really want this game to succeed and maybe a few ideas of mine you can steal.

Ahem. 1) Multiplayer. Gamemode where Fog-of-war takes place and it can be like Blues v.s. Oranges. Also, you can make it kinda like quake if you put weapon spawns in an arena-esque format.

2) Map creator. We can make multiplayer maps and singleplayer maps, kinda like Forge Mode.

3) Optimization. I have a pretty shitty computer, so I think it would be fair if you'd make a setting where it just lowers all graphics in favor of performance. Not alot of games/devs do that nowadays and I'd appretiate it if my efforts here could go without being ignored. Thank you for all of your hardwork and I hope to see this game become more popular than Fortnut and CSPOO. =)

Note: BTW, my comp is a Win 10 with a 64-bit moniter and 3.sumthin GB RAM with an AMD Quad-Core E2-7110 APU and 500 GB hard drive. TBH, not a GREAT comp, but its a laptop i use sometimes when i feel like playin ma games.