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(+1)

What a monolithic undertaking for a jam. Well done lads. The voice acting was great, the level design + art was interesting, and the references were fun (especially the companion cube bit). My only critique would be the non-camera relative movement - That took more than a sec for me to adjust to. (I'm also not sure if I missed it, but does the player ever get that serum that was mentioned? - I figured it would be after the password bit, but the game restarted).

(+1)

Yeah, tank controls are an old relic, aren't they? If we press forward, we'll probably add point & click to the game! Thank you for the kind words!

> I'm also not sure if I missed it, but does the player ever get that serum that was mentioned?

There is no serum, it's a mcguffin <3