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(+1)

Good concept. There's a lot of potential here, and I am impressed by your procedural generation. Unfortunately it feels quite unfinished at the moment. Some sort of feedback when hitting enemies would help greatly. There's a number of text elements that are either cut off weirdly, running into other textboxes, or aren't all the same shade of white. 

(+1)

Thank you for the feedback, I can admit i never gave myself enough time to properly tidy up the text system and would be a good place to improve along with the hit feedback.