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It has been slow, and there was bad news with it earlier on this year (A blog post will be coming shortly) but I am aiming to get this game finished later on this year. Despite losing all of my data about 4 weeks ago, I managed to pick up the pieces and put the jigsaw together.

Thanks Richard for your sincere response and above all for all your efforts for the whole Commodore Community.

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Project is back in operation. It was stalled for some time, due to missing graphics. Nothing else came on the graphics front since the playable demos. So I have decided to continue the project by designing the levels myself using the existing graphics, and also making some tweaks to the background characters and tiles - in order to make levels look a tad-different - although a same concept in in the demo.