It has been slow, and there was bad news with it earlier on this year (A blog post will be coming shortly) but I am aiming to get this game finished later on this year. Despite losing all of my data about 4 weeks ago, I managed to pick up the pieces and put the jigsaw together.
Project is back in operation. It was stalled for some time, due to missing graphics. Nothing else came on the graphics front since the playable demos. So I have decided to continue the project by designing the levels myself using the existing graphics, and also making some tweaks to the background characters and tiles - in order to make levels look a tad-different - although a same concept in in the demo.