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This is extremely hard to play on a trackpad, haha! Fun concept, though, and I liked the pixel art (although you broke the 64x64 rule in a couple ways). The Mac version has some issues opening in the right resolution - I had to fullscreen it again after it mysteriously decided to un-fullscreen itself to a non-square resolution - and some assets were still appearing in the margins and stuff. Cool overall, though, and good sound. :)

Thanks! For some reason (and it is still a total mystery to me) when we made a build for our game it sort of forced a higher resolution than it should be (which is why things moving look all smooth). In the editor everything is as pixelated as it should be but due to time constraints we decided to just submit what we had even with the bug we were experiencing! Hopefully I can fix this in the future!

In regards to the issues you're having with the Mac build I'll look into that ASAP and try to fix it! Thanks for letting us know! :D