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(1 edit)

SPOILERS!!!

As much as I loved the whole experience and found it very well-crafted, that one pawn hiding spot (inside a vase in the dark office building) was virtually impossible to figure out. All the others were decently placed, but that one was just illogical, since nothing in the game indicated we could break anything with the shots, aside from the enemies. Other than that, amazing work, looking forward to the next one!

However, I have a number of questions regarding the plot:

1. What's with the apples in the beginning, the number 19847120 and the doors in the end with the "no shotgun" signs?

2. From what I understand, Samuel didn't kill his wife and daughter (the wife was murdered by someone else and the daughter committed suicide), but snapped one day and murdered all of the employees of the job that he was once fired from?

3. That final boss... Is it supposed to represent our "inner monster"?

4. I might be wrong on this one, but does the voice on the radio belong to Samuel himself, narrating the experience of his own lost soul that was plunged in the purgatory?

(1 edit)

Hello, i'm glad you liked the game. I admit the pawn in the vase was a bad idea. For the rest of the questions there are no answers.