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Probably I'm releasing my sequel after "FFS2021" ends, because 28th of feb was its planned date, while I'm excited to get it published earlier & still with a backstory to its date (first 14 days = valentine's day & next ones being the last day of the month in a whole year, which won't be 30 or 31 anyway). I've scripted some more lines, also possibly adding sounds later for (sequel 2 or 3+) I guess, also fused some thoughts e.g. referring to parts of games that didn't have a title or banner, both of them will get shaped like when coding the last sequences.

Also its theme rather won't fit to "planned for sharing since some time", rather just scripting my visuals as text and maybe another game-jam will suit or optionally just the upload-area/playlist-section on my itch-profile will be cool too. At least I like how my version seem to have different results, e.g. rather playable on laptops/computers than mobile-devices like touchphones. Still being open for teaming-up with testgamers and assisting in translations, while my game will refer to hovering = german description, visually mentioning its english lines there.

Recently also collaborated with itch-users who tested my game and double clicking on a mobile-device states to hovering with a mouse's pointer, while text-effects in colours will just appear as clicks. So if I script something as double-click or hovering, it varies how players would progress, same for input-sections & interactive lines which requires a keyboard. Still its codes getting updated as in-game paths during this jam being active and it refers as sequel to it's game that's released on "FFS 2021".