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It's definitely extreme haha.  As soon the ball started getting faster my brain would blank on the controls (or more likely not realize which paddle I should be moving).  The sound design works really well, the music was upbeat and made you want to keep moving without feeling overpowering, and I like the different modes you could play individually or combine.  I'm bad at pong normally cause I have no coordination but I do think the obstacle mode might have too many obstacles, at least to start.  It was really hard to predict which direction the ball was going to travel after hitting them especially if it starting bouncing around inside the circle.  Other than that I think it'd be cool to have some sort of goal,  like maybe when you reach 100 points the game changes in some way. Maybe the ball only speeds up after reaching goals, or a new obstacle appears etc.  1 really minor thing but I think the text speed for the high score could be faster or punchier, such as 1 whole word appearing at a time + a sound effect.  It just felt a bit slow after frantically sliding around trying to keep up with the ball.  Oh also I really like you had an Title Intro that shows off the how the game works, thats a great touch.

Thanks for trying out the game and for your comments. I have been struggling to get the difficulty curve right. Long term I think I'd like to have it react to the player's skill level, but I like your idea for having the difficulty stepped according to score or something. Might play around with that. I've been adding logins so that people can compete between friends, but gameplay still needs a little work.