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(+1)

The game was hard as you said but it contained cheap fails.

What I mean is that most of the times I missed a platform the reason was that by jumping the platform was out of view and I got no visual aid from the one color background.

I liked the idea of a following gun and the character's animations were quite good.

Also I haven't felt any impact of the theme in the gameplay.

(+1)

Yeah i know the one colour background wasnt the best idea but i really couldnt figure out how to make a paralax background. 

Yeah the idea of the theme was gonna be the more money you have the slower you get and to add value to the money there was gonna be a shop with upgrades and stuff but i didnt have enough time. Thanks for the feedback though. Hope you enjoyed it