Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Your idea is more interesting)))

And I want to say thank you. Your game Flying Aces help me to find solution to work with sound loops in Godot.
You use a creative hack, in order to engine sound loops. I tryed the same, but this hack has own limitations. And than I understand, what was wrong. Whan game starts, Godot drops the set_loop_format option to 0 (do not know why). Then I just neet to set it in _ready to
get_node("SamplePlayer").get_sample_library().get_sample("engine").set_loop_format(1)

Ah, that's what's happening. Yah, hopefully that's fixed once 3.0 comes out. Thanks!