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(+1)

I got stuck at a certain level because I felt the RNG was too strong in this one…

Levels could have more love in terms of level design. Mechanics was nice, love the idea of not need to get all the parts but only the one that is useful.

(+1)

This, exactly. There were many blind jumps, and I got stuck too (in the level after you got the E boost for the first time). But the mechanics and idea are nice!