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Other than the pauses and shakes, the performance was normal. Nothing going too fast, slow or being choppy.

I didn't actually adjust the text speed slider, the default speed seemed alright to me. The only option I adjusted was turn down the master volume to about 80%.

A friend of mine also played the game, and for him turning off flashing effects and table rotation seemed to help with the long pauses.

Thank you very much! That's going to help narrow it down. I'll make the pauses skippable in the next build in case any one else runs into this.