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Glad you had fun! AA was definitely a bit of influence here, so I'm happy to hear that shone through.

If you don't mind answering a few questions (which could help get to the bottom of the technical issues): 

- Did the game seem like it was chugging, or did performance seem relatively normal other than the long pauses/shakes?

- Maybe weird one, but did the "text speed" slider in settings work for you? Would you say the text was unnaturally fast/slow?

Feel free to respond here or Discord/Reddit; whichever you prefer.

Other than the pauses and shakes, the performance was normal. Nothing going too fast, slow or being choppy.

I didn't actually adjust the text speed slider, the default speed seemed alright to me. The only option I adjusted was turn down the master volume to about 80%.

A friend of mine also played the game, and for him turning off flashing effects and table rotation seemed to help with the long pauses.

Thank you very much! That's going to help narrow it down. I'll make the pauses skippable in the next build in case any one else runs into this.