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Was it hard to implement in Defold?

(2 edits) (+1)

A bit. I had a Wireless 360 Controller which is not supported by Defold in macos by default. I tried to generate file by gdc for merging but can't find any new files. So I just manually edited default.gamepads  and copy paste section for  xbox one conroller and rename it (copying of not wireless Microsoft 360 conroller section makes buttons work not as expected).

But I really like that I know which name I should use for my gamepad, because there was a name in error message in Defold: WARNING:INPUT: No gamepad map found for gamepad 0 (Wireless 360 Controller), it will not be used.