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I really like the game and commented on the old section.

But there is a real problem: Once your tree began to die, there is no turnaround manageable. If you growed to much, SAP is empty and first leaves were gone, production goes down while consumption stays high. There has to be a way to fix the problem - either by letting branches die to reduce the consumption manually, or automatically by reducing the consumption when the leaves die.

Now I have some sceleton trees on the map, and there is no way to restart the level.

I have to check for leaves but I know there is a problem with flowers and fruits than can really kill the tree instead of just rotting and falling. I will work on this but meanwhile you already can manually cut outer branches by clicking on them (it's in the doc in Tips section but you know i struggle a bit to have a simple and clear doc..), this is not the most convenient but it can really save your tree!

I'll also add a way to reset a level, maybe it could give some resource (like wood) depending on the current tree in the level to make something with it :)

Thanks again!

any chance of this still being developed? its so fun to play

Yes :) I'll be sad if i don't implement some ideas for this game. But i don't take time currently,  I'll try to do soon. Thanks for your interest!