It's a mushroom soup!
Recent community posts
My suggestion: It is really hard to find good sound effects for a UI that match together as well as offer everything a game needs for a UI (positive button click, negative button click, dialog open/close and so on).
I really like the game and commented on the old section.
But there is a real problem: Once your tree began to die, there is no turnaround manageable. If you growed to much, SAP is empty and first leaves were gone, production goes down while consumption stays high. There has to be a way to fix the problem - either by letting branches die to reduce the consumption manually, or automatically by reducing the consumption when the leaves die.
Now I have some sceleton trees on the map, and there is no way to restart the level.
The difficulty is that you don't get at the beginning that only the ending of the roots are getting the water. I know, you can see that by the blue circles, but I nevertheless did not get it.
This is really cool. I had some difficulties coming in and understanding the stats. You need a tutorial here, and please let me save to the local storage. I want to save my progress! Even better, when you host your game on Gamejolt you can use their cloud storage!