hey Xuti!
Just a small suggestion, classic isometric perspective is slightly different. There are a bunch of documents about it online (ideal angles etc)
Would help to make it look even more awesome!
Thanks for your message.
Actually, for the graphis, Im using as reference this (https://en.wikipedia.org/wiki/Isometric_graphics_in_video_games_and_pixel_art) (aka, True Isometric), but the camera isnt in the right place yet! :D But will be very soon (I hope this weekend).
Since I'm still working on the basic mechanics of the game, I did not pay much attention to that.
Next week, I'm posting the first prototype of the game and I encourage you to play and tell me where I can improve, including the isometric look. Lol
Thank you for your consideration!