Very solid entry.
Seems simple, but really requires a lot of thought to get the amount of bounces.
I missed a bit being punished for not using all the bounces, as it's much more fun to find all of them. Maybe score system would work well out there. Making perfect rounds where you use all your bounces would give more points etc, as I didn't really feel like it changed much while I was just using 1 bounce per lvl.
Art style is simplistic, but very good. I liked how you used postprocessing. Maybe it would be good to add some juice to it (
). Like screen shakes or some little particles on ball collision. It might add a lot of depth to the game.Anyway, I had a lot of fun playing it, so thanks a lot :)