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I've got some funky stuff going on with the cereal planters - got a nice big patch of fertilized and tilled soil... But when I tell them to go find nearest free spot, they plant *one* seed and hang up. The cereal grows beneath them, gets cut and only *then* they deign to go plant the next spot.


Are they thinking that the planted ground they're standing on is the closest tilled soil or something?

What version are you using? There was a related bug that was fixed in version 6.

If you're up to date can you show me your script please?

It was in 6.2, save continued from about v3, but I reprogrammed the planters in version 5 I think? Here's the script, he was just endlessly cycling through the three steps of find-move-plant



Hmmm, I just erased him and gave him the exact same steps and he now plants them properly. All other planters on the save still glitching.

So looks like the bug just held on from the older version?

Yep that's right, there's some information lost from the previous version. Thanks

I see the behavior ardynor describes, however 6.2 is the first and only version I've had. I waited a while longer, perhaps, than ardynor and saw that eventually the bot does move on. Breaking the cycle, e.g., by putting in a moveto coords, does not workaround the issue as the bot just retargets the same spot, which is now not plantable is cycles through the list of actions again. That is, I tried the program ardynor shows and a whole mess of others, any that find and move to tilled soil present this issue.