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Liked the variety in the the weapons, the fact that all the weapons handle different adds a lot to the gameplay. It definitely needs a bit more impact in the gameplay, the disappearing enemies feel confusing at first. The visual aspect is a mixed aspect: liked a lot the pixelated design of the player and enemies, but the level scenery is a bit repetitive, and some of the fonts used don't blend well with the artstyle(pixel fonts could be a start). Enemy design is great, they all differentiate with each other and have great combat mechanics