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Hey,  sorry, just did a small update again :

https://www.mediafire.com/file/6daj6pukzppc30u/pistolstart.zip/file

I used a while loop which, while it shouldn't loop infinitely, could very well have looped infinitely if any GZD version introduced a bug. Instead I'm now using a for loop that will loop a maximum of 1000 times before automatically stopping (afaik no mod put 1000 different inventory items in the player's inventory). I also changed the health setting by a more recent ZScript function that automatically sets the health in the pawn and the info ;) If that's okay with you, I might add the ability to exclude non-weapon items and specific classes of items, so people could still play some mods without losing potential upgrades (for examples the mods, backpack upgrades and lives of Death Foretold).