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congratulations for finishing your first jam!!! 

i would say some things so you can improve your next game : 

* the explosion and enemies animation are well done

* the UI is not, i mean, it's functional but it doesn't look good, my advice is this:

choose ONLY ONE typography for all the menu, and design your color palette for the menu, not based on  the color of your level, but instead based on the feeling/theme/atmosphere that you try to communicate with your game. and choose a typography that reinforces that theme. same wiht the buttons, and the rest of the menu elements.

* i can't pass the second enemy because its always on the lava, so , my advice with this is check your enemy AI behavior, or make sure that they spawn/ roam between an area determined by 2 Vector2 variables, that way you ensure that your enemies will stay where you want them to.

* the healt bars :  if you are going to use a slider as a health bar, remove the ball thingy that comes with the gameObject, otherwise, you could use a panel, and change it's fill value variable via code. (check internet for tutorials) is a much better way to do health bars, and also supports images , so you can add custom health bars designed by you.

*the player jumps way too high and move sideways like sliding, try to improve that by using a rigidbody to move the character, (using transform.translate or transform.positon will clip your character if he moves fast enough).

again congrats for making it to the end , and keep coding!!!

Thank you for such a detailed feedback and pointing the flaws.I will surely keep that in mind. 

you are welcome, i would not call them flaws, just things you can improve upon... it is hard in the beginning , but with some time and a lot of google one can improve a lot ahaha

(+1)

and I will get better..Thank you

Hello, 

You have played my game and gave me feedback, I would request you to play my game once more after the voting period is over. I have fixed the issue but could't upload.

I really want you all to see the boss and the  3rd level...both are very much interesting.

And then let me know in short how it was.