Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

I love this game! It's probably the best designed game I've ever seen that calls itself pre-pre-pre alpha, lol. In a game so focused on, and completely designed around, automation, I can't help but wonder if there are plans for further automation of all the little gadgets and work stations. I have noticed that the input and output places for the stations look remarkably like conveyer belts... So, any spoilers you have for us?

(+1)

Thanks!

Our goal is to make the entire game automatable (except for the Blueprint placement). Also we really are just a very small slice into development so far so there's LOADS more to put in.

The look of the outputs is just coincidence :)

(1 edit)

Fair enough, having wooden automatons do all of our dirty work for us is satisfying, lol. After all, who needs conveyors when you have log golems! :-D Any indication as to when we may see more variants of our mechanical helpers? Also, will you eventually add any sort of adversary to the game, as thus, the need for sentries?

We don't really have a road map yet. This is something we'll be looking at very soon. 

We're not sure if we'll have adversaries yet. Hopefully that answer will come soon too :)

I think conveyors could be neat! They could be cheap to make and last forever, but they only serve one purpose, to push things from point A. to point B. I feel that the bots are just the tip of the iceberg for automation-eske features.