Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

It works off taking a screenshot of the screen at the end of the timer, the pixel colours are comapred between the reference image and the nail with the relevant scaling factor. Each pixel in the nail is checked and the percentage accuracy is multiplied by the difficulty of the design. Hope that helped :) If you want more info, the code is very messy but I could upload it to github if needed.

Got it! Thanks for the explanation!