Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

A 'Broken' HomeView game page

Does you furniture break all the time? At least you have some baddies to stomp this time around!
Submitted by Frost — 48 minutes, 25 seconds before the deadline

Play game

A 'Broken' Home's itch.io page

Results

CriteriaRankScore*Raw Score
Quirk#372.6353.857
Fun#402.1473.143
Creativity#402.5373.714
Overall#402.4403.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How can people find you?
http://brandon_gale142@hotmail.com

Language/Framework
C# Unity

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Trying to manage the bars depleting with buying the replacement items was a fun challenge - there were a couple of times when I only barely made it back home with a replacement bed! It was also a lot of fun going from barely being able to land on the first level of enemies to being able to land on the purple ones at the top! Great work! :)

Submitted(+1)

This was a really cool game, the somber music and the balancing of fatigue/hunger/stress meshed really well together. I was terrible at the jumping so no way I was getting that star, but I really enjoyed everything else.

Developer(+2)

I appreciate it! Obviously I wish the jumping felt better, but I had a lot to do before I worried about physics in the short time I had

Submitted

The art of this game is obviously amazing :P! The idea is kinda cool and everything works as far as i am concerned. The only issue i really have is that the jumping in this game is not very impactful/satisfying. It is also really really hard to earn good money because of that. :) You should look into WebGL builds for Unity for the next jam! It is not that difficult to do and lets others play your game inside the browser!

Developer

yeah I'll definitely look into that!


And the jumping for money was a time constraint idea that I'll probably go back to and change in the coming weeks. And that is also why I added a buyable multiplier to help that number grow and give a goal that extends onwards :P