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Day 2:  of the DEAD!

Well, the best laid plans of mice and mole-men.  Got some backgrounds and coding done, and several ideas on how to do the digging mechanic before sickness set in.  (You know those handy-wipes at the cart corral in stores?  Use them no matter how brief a trip you take)  On the bright side it's gotten me started on making this game, and lit a fire for game dev I haven't felt in ages... but I really did want to get at least a proto up and running.

So what does this mean?  The jam may be over but the game lives on.  As soon as I am no longer coughing up lungs, I will resume work at a more reasonable pace.  Big thanks to those who've looked in on this project!