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Gave it a go but couldn't pass trough the teleportation orbs, kinda hard for the start of the game in my opinion, the controls were kinda messed up at the start idk if it is a bug or what, also the text is kinda small (As well as the character portraits) and there is a lot of talking at the beginning that kinda turns me off (The plot is interesting don't get me wrong, is just too much to read in a single scene ).

Thinks I did enjoyed, the combat feels really fun, just shooting and dashing in the tutorial feels satisfying and cool, the space setting is also interesting and the inventory/equipment setting gives it a lot of possible dept.

Overall good game that was too hard for me...keep the good work!

Thanks for playing the demo and for your helpful comment! Here are some answers to the points you mentioned:

  • I will set WASD as default movement controls in the next update (reason for not being the case is that I have an azerty keyboard and I forgot to change it...)
  • I agree the interface and the text can be small on high resolution screens, I guess I can add an option to allow to resize it
  • I wish the game to be not too hard but also not too easy, and this is tricky to balance! I plan to add a difficulty slider in future versions, so that players can make enemies and bosses stronger or weaker, and also make timing puzzles harder or easier. I admit the timings are currently really tight... (although all doable with the right sequence of shooting and dashing)

I hope you will give it another try when all of this is improved, and thanks again for your feedback!