Thanks for playing the demo and for your helpful comment! Here are some answers to the points you mentioned:
- I will set WASD as default movement controls in the next update (reason for not being the case is that I have an azerty keyboard and I forgot to change it...)
- I agree the interface and the text can be small on high resolution screens, I guess I can add an option to allow to resize it
- I wish the game to be not too hard but also not too easy, and this is tricky to balance! I plan to add a difficulty slider in future versions, so that players can make enemies and bosses stronger or weaker, and also make timing puzzles harder or easier. I admit the timings are currently really tight... (although all doable with the right sequence of shooting and dashing)
I hope you will give it another try when all of this is improved, and thanks again for your feedback!