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Bunch of bugs.

1 .when a bot looking for something. is looking for something from the center of the map. not in a circle around the bot itself.

2. we should have something to void items and liquids. for example, when I cut trees there are seed that I don't have space for in the seed tray. we should have something to wast the excess of any item. The same thing goes for milk, because in the fifth version I am forced to milk the cows to have fertiliser. I have excess of milk. I wish I have void storage to waste milk. also I have excess of rocks because of mining

3. Metal tools seems unbreakable. I never broke one. I tried the pick axe.

4. When bots check if storage is full or not the should have a little of delay maybe two seconds. because the storages that I am using there is a bot waiting for them to have a space, then they fill them for example with polls, but when the bot that moves the planks to the chainsaw bench detect that one item is missing, it start producing a lot of logs. Maybe the logic should go like this. if storage is full exit the loop and if the storage is not full then check one more time after two seconds still empty then do whatever task. 

I know a little of programming, sorry if it bothers you that I told about the logic since its not my job.

Thank you all so much for this amazing game.

Thanks for the feedback. 

1. If you watch the script as the bot is working you'll see a red circle appear to show you it's "working area". This is where you showed it how to do that task, so if you showed it again but in a different place the red circle would move there instead.

2. This will be address very soon.

3. They're not unbreakable but they should last 10x more than wooded versions.

4. We'll be improving this as we go.

Thanks!