From what I played of it, it seems promising, for a prototype project
Just some things I think that could be worked on:
1 - There's not much variety to allies or enemies, and there's no neutral npcs
2 - Also not much variety to interactions with allies (both sfw and nsfw)
3 - The default day/night cycle seems too short (and I know there are custom settings, but I for one went straight for the default in the first few times around)
4 - No save system (at least that I could find)
5 - The controls are a bit weird (specially when trying to use a joystick)
Aside from that, I'm really digging the polished N64/DOS style of the graphics, what's already in the game when it comes to interactions is already interesting and I'm really curious about how procedural maps and biomes will be implemented