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I like the idea of taking the old game of snake and combining it to a dungeon theme, your game is in a way similar to my own. However I felt like there is just something missing to make it more original, at the moment its just a more fluid snake game with a bit of a dungeon theme. It would be nice to have more elements typical of a dungeon to spice up the game-play.

I thought about that too but since i was doing it while streaming and didn't want to make too big leaps between separate streams i scrapped the idea. There were supposed to be enemy nests. If you don't eat the enemy he shortens you by touching you and even if it was helpful to shorter it would be self balancing on the fact that you still get faster. Would have to test it anyway so I am talking kind of out of my hat! ;D