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(-1)

this.. isnt too playable, but the movement doesnt feel that bad. also you can "fix" the lag by making the base game 30 FPS 'w ' (that is, if thats possible to do)

(1 edit) (+1)

Were you playing on the web version, or did you have issues on standalone too? Web version definitely has audio lag, but I didn’t feel control lag (time between input and character motion), so what made it hard for you to play?

Otherwise, targetting 30 FPS would make it more stable indeed, but I’ll try to fix my inefficient physics and heavy background rendering first, I really want to have steady 60 FPS like the original games.

web. good luck optimizing!