im sorry i dont know how i missed this one but this is amazing!
sylvie
Creator of
Recent community posts
sorry, cant fix any issues with binjgb, i only made the game, not the emulator
the issue with holding a direction is that i would have to pick a movement speed everyone is happy with, the currently planned fix is double tapping and holding moving you at the pace you hit the keys
the flavor text is not supposted to be developer commentary, but due to issues with finishing the demo it ended up with way more notes to myself than it would otherwise be
high level of polish, a lot of variety, an entire 30 minutes of playtime, theres not much to criticise, aside i guess the weird difficulty of bosses (every fight is either easy or hard, no in-between, the bird boss doesnt count)
you can 2 cycle the scythe if you jump over its blade attack
also i think i figured out the graveyard wrong warp, it always occurs during the fade screen transitions
lack of iframes was already mentioned so i wont elaborate
and then i wrong warped past dark-2
..and you were right, the bosses are much easier if you just stand still
i am not going to sort this thing just have it raw from notepad
which reminds me ill have to get a bit crazier with tile variety unless i wanna go full low-effort-hero-core-ripoff mode,
currently cant really imagine this game with actual graphics, aside some concept art i got for generators and potential threats, most of the new stuff will be rewritting the 'engine' to suck less as its literally the most scuffed thing i had to make up untill this point, and like actually making it.. usable for a real game
probably the first time im in need of ideas
i may make a devlog about how this thing even came to be lol
progress is bound to slow down at some point, ill have to work on "black triangles" a little before i can keep pushing this project forwards, maybe itd also be a good idea to make the pipeline for this less scuffed, notepad -> paint -> ase -> png -> 1bpp -> interleaved 1bpp is probably the most cursed setup for displaying text you can get around here, maybe ill even start writting dev logs ^^'