Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

wazzuuup!

+ machine positioning good!

+ music: amazing!

+ lighting nice

+ voice actors did an amazing job!

- wolves are:

1. waaaaay too slow

2. getting stuck (sometimes)

3. too predictable

4. Hill = safe space


I do agree on the mouse sensitivity and a missing pause screen/menu. 

Is it intended that hitting space bar multiple times makes jumping feel uncomfortable to use? (Had trouble getting into the house from the ramps side)


If u ever need to take a break and dont want to die:

(+1)

Thank you for your feedback! It's all very accurate points and the wolves are basically just "existing" atm rather then being a ligit threat. The main focus have been the atmosphere for sure, and less so on preformance of the enemies and I am taking notes on that one:). I am currently working on a menu for that reason and hopefully it will become more user friendly. Thanks for taking the time!:)

(1 edit)

Great to see some of my suggestions being implemented/changed :) the mouse does feel smoother, but still a little too fast for me.  On some parts of the map the head bobbing combined with the uneven ground makes the bobbing even worse (edges between flat ground and hill). Big question i forgot befor: what is the ticking noise in the background all the time? if i was playing it today for the first time the wolves definatly would have made it harder to reach the machines, as i was kinda speedrunning it, i only had to face 2 wolves in total and was able to outrun them backwards. We also were thinking that some ground fog would add to the atmosphere just perfect! [silent hill] also i noticed a wolve clipping into the ground. Guess thats it! :) Thanks for the update <3 cant wait for the next one!

(+1)

All suggestions are valueble for future development so I'm very thankful! And yes, the mouse sensitivity remains to act differently even tho after major changes in the settings. I will keep looking into it and educate myself why this happends. The ticking noise I assume you refer to might be the heartbeat sound? It's looping to keep the player somewhat on edge (even though apparently everyone out runs the enemies lol). But if you refer to a different noise then please let me know! And the enemies really could use some TLC for sure x) Thank you for awesome suggestions!

i didnt even get notified about updates and release :O congrats on your release. Let me hop right in and see what happend :)

(1 edit)

I wondered how things are going, it's been a few years. Today I noticed that I think back to your game a lot as one of the first itch games I intensively played in terms of spoting bugs, discovering every m² on the map and so on. It's also the 2nd game I ever put into a collection.
You left a great impression somehow, I wanted to have you know that!