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Great to see some of my suggestions being implemented/changed :) the mouse does feel smoother, but still a little too fast for me.  On some parts of the map the head bobbing combined with the uneven ground makes the bobbing even worse (edges between flat ground and hill). Big question i forgot befor: what is the ticking noise in the background all the time? if i was playing it today for the first time the wolves definatly would have made it harder to reach the machines, as i was kinda speedrunning it, i only had to face 2 wolves in total and was able to outrun them backwards. We also were thinking that some ground fog would add to the atmosphere just perfect! [silent hill] also i noticed a wolve clipping into the ground. Guess thats it! :) Thanks for the update <3 cant wait for the next one!

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All suggestions are valueble for future development so I'm very thankful! And yes, the mouse sensitivity remains to act differently even tho after major changes in the settings. I will keep looking into it and educate myself why this happends. The ticking noise I assume you refer to might be the heartbeat sound? It's looping to keep the player somewhat on edge (even though apparently everyone out runs the enemies lol). But if you refer to a different noise then please let me know! And the enemies really could use some TLC for sure x) Thank you for awesome suggestions!

i didnt even get notified about updates and release :O congrats on your release. Let me hop right in and see what happend :)

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I wondered how things are going, it's been a few years. Today I noticed that I think back to your game a lot as one of the first itch games I intensively played in terms of spoting bugs, discovering every m² on the map and so on. It's also the 2nd game I ever put into a collection.
You left a great impression somehow, I wanted to have you know that!