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Hi! Sorry for the lack of updates.

I've been working on a larger new feature that I couldn't push out incrementally and is taking some time. The feature is a whip that will be used for both puzzle and action purposes. I made the first prototype of it a long time ago, but getting it properly integrated into the game in a big chunk of work.

There's some more info at my blog here: http://blog.runevision.com/2017/06/june-update-verticality-puzzles-whip.html

I'll soon post a new video showing some improvements in how the whip and levers look and feel. As for a new build, it will still be a little while before I have something that can be tested but let me say that I'm as eager as anyone to be able to share it with you!

Thanks for the patience.