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Hi, the new build with the new GUI is working nicely so far.

The new GUI is good, and will be better when you will change the grid for an overlay, when showing the path. Now it's still a little messy because of that.

Still, i'd like to click to select say Overwatch, and click again to confirm, instead of moving my mouse to the bottom right corner or press space.

As gameplay, i still want my toon to STOP its move whenever an enemy is spotted. It's weird when i spot an enemy and happily run next to it anyway. Being able to move is several actions would be great too (ie, i move 3 tiles, then i see better what's on the corner, so i can move 5 tiles more not doing stupid manΕ“uvres, or run back, or whatever).

Also, having some option for shooting would be great. Like, even with a pistol, i can do precise shot (better chance to hit and critical), quick shot (less but maybe 2 shots instead of one), prepared shot (i don't shot this turn, but next turn i'm very prepared, like an active overwatch), suppression fire (keep the enemy "stunned" even if the bullets actually miss the target, they surround the target, and more.

The right click to move the view is fine, but i expected to drag and move from my cursor position. Instead the view goes wher the cursor goes. Not a big deal, but i'm used to the opposite in many games.

I still want numbers, not green, yellow, red... for health, action points or anything related with numbers.

Early death is still super punishing. We should be able to call reinforcment between mission, with money or something, and keep the hostage mission for free allies to recruit, or something like that.