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(+1)

The game has a few glitches and a few bugs but overall: great idea and fun gameplay! (I suggest using a capsule collider for the player, so you don’t get stuck on flat surfaces anymore and a PhysicsMaterial with zero friction for the walls. These are some 2 minute fixes. 😉)

(+1)

Thanks for the solution and the praise, ill implement these when i open unity. actually the player already use zero friction material though. i might use capsule collider for all my player in the future.

Maybe you’ll have to apply the phy material to the player too…