When I start up the program, neither the previews,nor the nodes show textures.
I tried exporting a texture, but it outputs a black square.
WHAT AM I DOING WRONG???
Very engaging mechanics! I lost interest after a few rounds, so work on a level system or items or something else to reward the player! Great gameplay though, I started immediately to figure out some strategies to live as long as possible!
The game has a few glitches and a few bugs but overall: great idea and fun gameplay! (I suggest using a capsule collider for the player, so you don’t get stuck on flat surfaces anymore and a PhysicsMaterial with zero friction for the walls. These are some 2 minute fixes. 😉)
I had a focus on touch input for this time, so I’m afraid this is a feature I will not implement. Making games with only-mouse input is challenging in some point and I will stick to it in order to make games being playable on PC and mobile devices.
Yeah, that’s basically why the game took so long to make. It was much more coding effort than I initially expected. Not only did I want the random pattern and variations to be individual and unique but there is also a variety of Restrictions had to make.
Fun fact: I made the components easy-to-expand, so there may be a hudge update with muuuuch more content and artwork some time (and also some minor Bugfixes and increasing difficulty).
Maybe we someday see a PlayStore version of it?
I literally use the same version of Firefox! There are no blog entries, the loading page of the Unity webgl is being shown but the game download for about 15 minutes.
I had this problems before maybe try and go with the minimal webgl template of Unity.