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Update [2]

Hey everybody, sorry this one's coming a late buuuuuuut:

Here's a mockup of what the game will look like!


I had trouble with the colouring initially, since the game is set at night everything's gonna be dark but the plataforms should standout from the background and the player also has to standout from the background(and foreground), I went with some purple/blue ish tone to objects so a night sky wouldnt drown it out.

Another thing I had trouble art wise were the proportions of objects I didn't plan ahead correctly enough and the railing ended up being too short, I managed to touch it up  in aseprite for the screenshot but in the actual engine im not sure how I'll tackle it since i'm using a fixed 32x32 grid and expanding the railing would mean messing with that. I'll probably make the windows slimmer.

I'm planning on adding things like chimneys and maybe those vine things that you see on houses and if i have time I could maybe add climbing those things. But that's a thought for later because i gotta finish these sprites and makem look presentable.


To be Continued ->