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Added project FILE (just add GMLive and QS to it) and check oDummy START and DRAW GUI events. This is simplyfied version of my project, but the issues is starting cause problem already. GM version up to date. Also noticed when run in debugger mode, if from global variables i add g_qs_active_list to Watch, i'll get crash on game_restart(). But this is more GM under the hud issue i think🙄

I believe to have fixed this in the new GMLive release - or at least I couldn’t get the aforementioned error to pop up with the sample project.

Confirm, with GMlive 1.042 update problem solved.  For now I have no issues. Thank you😊